Insights derived from analysing SEC filings. Independent analysis, not a publication of the SEC.
Figures are read from the Forms 10-K for FY2023, FY2024, FY2025 and FY2026 (fiscal years to 31 March), the Forms 10-Q for Q1 and Q2 FY2027 (the Q2 FY2027 10-Q filed 9 Nov 2026), the Forms 8-K with all their exhibits, incl. the quarterly earnings releases (Ex 99.1) for Q4 FY2023 to Q2 FY2027, the Xbox agreement 8-K and the annual meeting 8-K with its charter amendment (Ex 3.1), the 2026 proxy statement and the Forms 4 for central index key 946581, together with the filings of Sony, Microsoft, Electronic Arts, Roblox, Playtika and Unity used in chapters 2 to 5. Take‑Two files no separate CFO commentary document; the financial commentary and outlook come from the earnings releases, and earnings call remarks are left out. Accession numbers appear in the Sources appendix. Share price $215.20 is the price of 10 Nov 2026; peer values use prices of the same day.
| Line | Q2 FY2026 | Q3 FY2026 | Q4 FY2026 | Q1 FY2027 | Q2 FY2027 |
|---|---|---|---|---|---|
| Net bookings ($m) | 1,960.5 | 1,757.1 | 1,580.3 | 1,385.9 | 1,601.3 |
| GAAP net revenue ($m) | 1,773.8 | 1,699.0 | 1,679.8 | 1,533.9 | 1,497.0 |
| Net bookings less GAAP net revenue ($m) | 186.7 | 58.1 | (99.5) | (148.0) | 104.3 |
| Console net bookings ($m) | 907.9 | 702.6 | 602.1 | 525.2 | 742.6 |
| PC and other net bookings ($m) | 234.5 | 193.6 | 149.1 | 121.2 | 151.1 |
| Mobile net bookings ($m) | 818.1 | 860.9 | 829.1 | 739.5 | 707.6 |
| RCS share of net bookings (%) | 73 | 76 | 82 | 84 | 81 |
| RCS growth year on year (%) | 20 | 23 | 7 | (1) | (9) |
| Digital online share of net bookings (%) | 95.4 | 97.4 | 97.5 | 98.8 | 97.6 |
| GAAP operating income ($m) | (98.0) | (38.7) | 10.9 | (35.5) | (117.5) |
| GAAP net income ($m) | (133.9) | (92.9) | (59.5) | (34.1) | (54.0) |
| Company | Metric | Period | Detail | Value | Growth (%) | Margin (%) |
|---|---|---|---|---|---|---|
| Take‑Two | Console net bookings | Sep 2026 quarter | PC and other $151.1m, (35.6%); full game and other $299.2m | $742.6m | (18.2) | (7.8) |
| Sony | Game & Network Services segment sales | Sep 2026 quarter | G&NS operating income ¥220.1bn, up 83%; digital software and add on content ¥643.9bn, up 13.3%; hardware and others ¥325.8bn, up 1.9% with lower unit sales; FX added ¥73.0bn to sales | ¥1.21tn | 8.6 | 18.2 |
| Microsoft | XBOX revenue | Sep 2026 quarter | XBOX content and services down 2% on lower third party content and Game Pass, first party content up; XBOX hardware down 14%; gaming margin not disclosed | $5.38bn | (2.3) | n/a |
| Electronic Arts | Full game net revenue | Jun 2026 quarter | Margin is company operating margin; full game net bookings $233m, up 9%; total net revenue $1.99bn, up 19%, on Battlefield 6; EA was acquired by an investor consortium on 4 Aug 2026 and delisted, so no later quarters are filed | $514.0m | 77.9 | 25.8 |
| Announced | Launch target | Filing |
|---|---|---|
| Dec 2023 | Calendar 2025 | first trailer in Dec 2023 and release in 2025 per the 10-Q of 8 Feb 2024 |
| 16 May 2024 | Fall of calendar 2025 | Q4 FY2024 release narrows the calendar 2025 window |
| 2 May 2025 | 26 May 2026 | 8-K of 2 May 2025; repeated in the Q4 FY2025 release |
| 6 Nov 2025 | 19 Nov 2026 | Q2 FY2026 release |
| 21 May, 7 Aug and 9 Nov 2026 | 19 Nov 2026 | Q4 FY2026, Q1 FY2027 and Q2 FY2027 releases; 10-Q of 9 Nov 2026 |
| Company | Metric | Period | Detail | Value | Growth (%) | Margin (%) |
|---|---|---|---|---|---|---|
| Take‑Two | RCS net bookings | Sep 2026 quarter | 81% of net bookings; release states down 9% | $1.30bn | (8.8) | (7.8) |
| Sony | G&NS Network Services sales | Sep 2026 quarter | Margin is G&NS segment operating margin; six month network services sales ¥427.0bn, up 20.2% | ¥218.3bn | 19.5 | 18.2 |
| Microsoft | XBOX content and services revenue growth | Sep 2026 quarter | Dollar value of content and services not disclosed; total XBOX revenue $5.38bn | (2%) | (2.0) | n/a |
| Electronic Arts | Live services and other net bookings | Jun 2026 quarter | Live services and other net revenue $1.47bn, up 7%; Ultimate Team extra content in EA SPORTS FC lower, Apex Legends higher; margin is company operating margin | $1.12bn | 3.0 | 25.8 |
| Roblox | Bookings | Sep 2026 quarter | Rounded figure in the shareholder letter; developer exchange fees $403m; monthly unique payers 30m, down 16% | $1.70bn | (12.0) | n/a |
| Playtika | Revenue | Sep 2026 quarter | Margin is adjusted EBITDA margin; ARPDAU $1.03 against $0.89; average DAUs 7.1m against 8.2m | $673.8m | (0.1) | 37.4 |
| Company | Metric | Period | Detail | Value | Growth (%) | Margin (%) |
|---|---|---|---|---|---|---|
| Take‑Two | Mobile net bookings | Sep 2026 quarter | mobile net revenue $731.1m, (11.0%) | $707.6m | (13.5) | (7.8) |
| Playtika | Revenue | Sep 2026 quarter | Margin is adjusted EBITDA margin; DTC platforms revenue $275.1m, up 31.4%; Disney Solitaire $111.2m, up 88.4%; Bingo Blitz $133.0m, down 18.2%; FY2026 revenue outlook $2.75bn to $2.85bn | $673.8m | (0.1) | 37.4 |
| Unity | Grow Solutions revenue | Sep 2026 quarter | Margin is company adjusted EBITDA margin; Create Solutions $165m, up 8%; first GAAP net income since IPO, $122m | $457.0m | 44.0 | 41.3 |
| Roblox | Revenue | Sep 2026 quarter | Bookings about $1.7bn, down 12%; DAUs 138m; Roblox reports that about 20% of the US under 18 gaming market runs through its platform | $1.57bn | 15.6 | n/a |
| Electronic Arts | Total net revenue | Jun 2026 quarter | Mobile revenue not split out; EA reports mobile platform fees in cost of revenue for App Store and Google Play sales; last filed quarter before the 4 Aug 2026 take private | $1.99bn | 18.9 | 25.8 |
| Line item | FY2022 | FY2023 | FY2024 | FY2025 | FY2026 | TTM Q2 FY2027 |
|---|---|---|---|---|---|---|
| Revenue | 3.5 | 5.3 | 5.3 | 5.6 | 6.7 | 6.4 |
| Gross profit | 2.0 | 2.3 | 2.2 | 3.1 | 3.8 | 3.6 |
| Research and development | 0.4 | 0.9 | 0.9 | 1.0 | 1.1 | 1.1 |
| Selling, general and administrative | 1.0 | 2.4 | 2.3 | 2.6 | 2.6 | 2.5 |
| Operating income | 0.5 | (1.2) | (3.6) | (4.4) | (0.1) | (0.2) |
| Net income | 0.4 | (1.1) | (3.7) | (4.5) | (0.3) | (0.2) |
| Diluted EPS ($) | 3.58 | (7.03) | (22.01) | (25.58) | (1.62) | (1.29) |
| Operating cash flow | 0.3 | 0.0 | 0.0 | 0.0 | 0.6 | 0.4 |
| Capital expenditure | (0.2) | (0.2) | (0.1) | (0.2) | (0.2) | (0.3) |
| Free cash flow | 0.1 | (0.2) | (0.2) | (0.2) | 0.5 | 0.1 |
| Stock based compensation | 0.2 | 0.3 | 0.3 | 0.3 | 0.3 | 0.3 |
| Cash and investments | 2.6 | 1.0 | 0.8 | 1.5 | 2.0 | 1.7 |
| Total debt | 0.0 | 3.1 | 3.1 | 3.7 | 2.5 | 2.5 |
| Total equity | 3.8 | 9.0 | 5.7 | 2.1 | 3.5 | 3.7 |
| Metric | Q2 FY2026 | Q2 FY2027 | Change |
|---|---|---|---|
| Revenue ($bn) | 1.77 | 1.50 | (15.6%) |
| Gross profit ($bn) | 0.98 | 0.86 | (12.2%) |
| Operating income ($bn) | (0.10) | (0.12) | (19.9%) |
| Net income ($bn) | (0.13) | (0.05) | 59.7% |
| Diluted EPS ($) | (0.73) | (0.29) | 60.3% |
| Operating cash flow ($bn) | 0.13 | 0.00 | n/a |
| Free cash flow ($bn) | 0.10 | (0.14) | n/a |
| Operating margin (%) | (5.5) | (7.8) | (2.3 pts) |
| Net margin (%) | (7.5) | (3.6) | 3.9 pts |
| Ratio | FY2022 | FY2023 | FY2024 | FY2025 | FY2026 | TTM Q2 FY2027 |
|---|---|---|---|---|---|---|
| Growth and margins | ||||||
| Revenue growth (%) | n/a | 52.6 | 0.0 | 5.3 | 18.2 | n/a |
| Gross margin (%) | 56.2 | 42.7 | 41.9 | 54.4 | 57.2 | 56.6 |
| Operating margin (%) | 13.5 | (21.8) | (67.1) | (77.9) | (1.6) | (2.8) |
| Net margin (%) | 11.9 | (21.0) | (70.0) | (79.5) | (4.5) | (3.8) |
| FCF margin (%) | 2.8 | (3.8) | (2.9) | (3.8) | 6.9 | 1.5 |
| Cost and investment intensity | ||||||
| R&D (%) revenue | 11.6 | 16.6 | 17.7 | 17.8 | 16.1 | 16.7 |
| SBC (%) revenue | 5.2 | 5.9 | 6.3 | 5.8 | 4.6 | 5.4 |
| Capex (%) revenue | 4.5 | 3.8 | 2.6 | 3.0 | 2.4 | 4.2 |
| Returns | ||||||
| ROE (%) | 11.0 | (17.5) | (50.9) | (114.8) | (10.6) | (6.5) |
| ROA (%) | 6.4 | (10.0) | (26.7) | (41.9) | (3.2) | (2.6) |
| Asset turnover (x) | 0.54 | 0.34 | 0.44 | 0.61 | 0.71 | 0.68 |
| Liquidity and leverage | ||||||
| Current ratio (x) | 1.84 | 0.65 | 0.94 | 0.78 | 1.24 | 1.09 |
| Debt to equity (x) | 0.00 | 0.34 | 0.54 | 1.71 | 0.72 | 0.69 |
| Net cash ($bn) | 2.6 | (2.1) | (2.3) | (2.2) | (0.5) | (0.8) |
| Efficiency and cash quality | ||||||
| Days sales outstanding | 60 | 52 | 46 | 50 | 40 | 44 |
| Measure | Value |
|---|---|
| Market cap ($bn) | 40.3 |
| Enterprise value ($bn) | 41.1 |
| EV/Sales (TTM) (x) | 6.4 |
| FCF yield (%) | 0.2 |
| Price/Book (x) | 11.0 |
| Line | Q2 FY2026 | Q3 FY2026 | Q4 FY2026 | Q1 FY2027 | Q2 FY2027 |
|---|---|---|---|---|---|
| Cost of revenue (% of revenue) | 44.7 | 44.3 | 44.1 | 42.5 | 42.5 |
| Operating expenses (% of revenue) | 60.8 | 57.9 | 55.2 | 59.8 | 65.3 |
| Operating margin (%) | (5.5) | (2.3) | 0.6 | (2.3) | (7.8) |
| Net margin (%) | (7.5) | (5.5) | (3.5) | (2.2) | (3.6) |
| Capex (% of revenue) | 1.8 | 4.1 | 2.2 | 1.6 | 9.2 |
| Instrument | Maturity | Coupon (%) | Principal ($m) |
|---|---|---|---|
| Zynga convertible notes | 15 Dec 2026 | 0.00 | 29.4 |
| 2027 Notes | 14 Apr 2027 | 3.70 | 600.0 |
| 2028 Notes | 28 Mar 2028 | 4.95 | 800.0 |
| 2029 Notes | 12 Jun 2029 | 5.40 | 300.0 |
| 2032 Notes | 14 Apr 2032 | 4.00 | 500.0 |
| 2034 Notes | 12 Jun 2034 | 5.60 | 300.0 |
| Item | Outlook | Source |
|---|---|---|
| FY2027 net bookings | $8.0bn to $8.2bn; set 21 May 2026, unchanged 7 Aug and 9 Nov 2026; FY2026 actual $6.72bn | 8-K Ex 99.1 |
| FY2027 GAAP net revenue | $7.98bn to $8.18bn (May and Aug: $7.9bn to $8.1bn) | 8-K Ex 99.1, 9 Nov 2026 |
| FY2027 GAAP net income | $109m to $142m (May: $105m to $141m; Aug: $104m to $143m) | 8-K Ex 99.1, 9 Nov 2026 |
| FY2027 GAAP diluted EPS | $0.57 to $0.75 on 189.5m shares (May and Aug: $0.55 to $0.75) | 8-K Ex 99.1, 9 Nov 2026 |
| FY2027 EBITDA (non GAAP) | $1.024bn to $1.082bn (May: $1.013bn to $1.07bn; Aug: $993m to $1.053bn) | 8-K Ex 99.1, 9 Nov 2026 |
| FY2027 operating cash flow and capex | operating cash flow above $1bn (unchanged); capex about $290m (May: about $200m; raised 7 Aug 2026) | 8-K Ex 99.1; 10-Q |
| Q3 FY2027 (Dec 2026 quarter) | net bookings $3.35bn to $3.5bn against $1.76bn; GAAP net revenue $3.27bn to $3.42bn; GAAP EPS $1.30 to $1.44 on 192.0m shares; EBITDA $651m to $698m | 8-K Ex 99.1, 9 Nov 2026 |
| Implied H2 FY2027 net bookings | $5.01bn to $5.21bn (FY2027 outlook less H1 actual $2.99bn); implied Q4 FY2027 about $1.69bn at midpoints | computed from 8-K Ex 99.1 |
| Q2 FY2027 net bookings, outlook against actual | $1.62bn to $1.67bn; actual $1.60bn, below the range | 8-K Ex 99.1, 7 Aug and 9 Nov 2026 |
| Q1 FY2027 net bookings, outlook against actual | $1.32bn to $1.37bn; actual $1.39bn, above the range | 8-K Ex 99.1, 21 May and 7 Aug 2026 |
| FY2026 net bookings, outlook history | $5.9bn to $6.0bn (May 2025), $6.05bn to $6.15bn (Aug 2025), $6.4bn to $6.5bn (Nov 2025), $6.65bn to $6.7bn (Feb 2026); actual $6.72bn | 8-K Ex 99.1, FY2026 releases |
| Speaker | Date and source | Statement |
|---|---|---|
| Strauss Zelnick, Chairman and CEO | 9 Nov 2026, 8-K Ex 99.1 Q2 FY2027 | “with pre‑orders continuing to reach unprecedented levels, we expect to deliver an historic year” |
| Strauss Zelnick, Chairman and CEO | 6 Nov 2025, 8-K Ex 99.1 Q2 FY2026 | “we expect to achieve record levels of Net Bookings in Fiscal 2027” |
| Item | Disclosure |
|---|---|
| 10-Q Q2 FY2027, liquidity | Cash $1.15bn plus short term investments $524.2m; $945.0m of cash held outside the US; revolver availability $997.9m; $215m receivables sale facility unused in H1 FY2027. |
| 10-Q Q2 FY2027, London building | Building in London, previously leased office space, bought 10 Aug 2026 and recorded as an asset acquisition: capitalized cost $91.8m, of which $82.9m land; H1 FY2027 capex $163.3m. |
| 10-Q Q2 FY2027, debt | $600m 3.70% notes due 14 Apr 2027 moved to short term debt; FY2028 maturities $1.4bn (2027 and 2028 notes); $29.4m zero coupon Zynga convertible due 15 Dec 2026. |
| 10-Q Q2 FY2027, customers | Four customers took 27.1%, 20.7%, 14.7% and 11.9% of H1 FY2027 net revenue; the five largest 80.8%. |
| 10-Q Q2 FY2027, Xbox agreement | Ex 10.1 holds the Xbox Publisher License Agreement (redacted), effective 17 Sep 2026; Take‑Two grants Microsoft a worldwide, sublicensable license during the term to distribute its digital content on Xbox; audits may cover the previous 3 years of records. |
| 10-Q Q2 FY2027, subsequent event | Reorganization of certain intangible assets in November 2026 to simplify the global structure; effect on tax rate and deferred taxes under evaluation. |
| 10-K FY2026, platform agreements | Sony PlayStation agreement runs to 31 Mar 2027 with automatic one year renewals; Sony may terminate on 30 days notice. Mobile revenue through Apple and Google platforms 91.0% against 92.9%. |
| 10-K FY2026, commitments | Contractual commitments $740.1m at 31 Mar 2026: software development and licensing $175.8m, marketing $206.9m (mostly sports leagues), purchase obligations $357.4m. |
| 10-K FY2026, ZMC | ZMC Advisors (Zelnick, Slatoff) management agreement runs to 31 Mar 2029: $3.3m annual fee and bonus of up to $13.2m; FY2026 consulting expense $16.6m plus $62.9m of stock compensation for ZMC units. |
| 10-K FY2026, competitors | Named competitors: Electronic Arts, Embracer Group, Epic Games, Playrix, Playtika, Roblox, Savvy Games, Tencent and Ubisoft, plus Sony, Microsoft and Nintendo. |
| Company | Revenue TTM ($bn) | Revenue growth (%) | Gross margin (%) | Operating margin (%) | Net margin (%) | FCF margin (%) | ROE (%) | Net cash ($bn) | Market value ($bn) | EV/Sales (x) |
|---|---|---|---|---|---|---|---|---|---|---|
| TTWO | 6.4 | (15.6) | 56.6 | (2.8) | (3.8) | 1.5 | (6.7) | (0.9) | 40 | 6.4 |
| EA | 7.9 | 18.9 | 79.9 | 17.9 | 13.8 | 26.3 | 15.3 | 0.9 | n/a | n/a |
| RBLX | 5.9 | 15.6 | 79.3 | (19.8) | (16.5) | 26.6 | n/a | 5.2 | 37 | 5.4 |
| PLTK | 2.8 | (0.1) | 73.6 | (2.8) | (9.8) | 17.0 | n/a | (1.8) | 1 | 1.0 |
| Date | Items | Event |
|---|---|---|
| 9 Nov 2026 | 2.02, 9.01 | Q2 FY2027 results (Ex 99.1): net bookings $1.60bn, (18%), below the $1.62bn to $1.67bn outlook; GAAP net revenue $1.50bn; net loss $54.0m. FY2027 net bookings outlook $8.0bn to $8.2bn reiterated; Q3 FY2027 outlook $3.35bn to $3.5bn. GTA VI 19 Nov 2026. |
| 30 Sep 2026 | 1.01 | Xbox Publisher License Agreement with Microsoft signed 28 Sep 2026, effective 17 Sep 2026, covering all Xbox devices and replacing prior Xbox publisher agreements; text filed as Ex 10.1 to the Q2 FY2027 10-Q. No exhibit to the 8-K. |
| 22 Sep 2026 | 5.03, 5.07, 9.01 | Annual meeting of 17 Sep 2026: 10 directors elected, say on pay and the officer exculpation charter amendment (120.4m for, 23.6m against) approved, EY ratified. Ex 3.1: certificate of amendment filed 18 Sep 2026. |
| 7 Aug 2026 | 2.02, 9.01 | Q1 FY2027 results: net bookings $1.39bn, (3%), above the $1.32bn to $1.37bn outlook; $43.4m impairment of an unannounced third party title; capex outlook raised to about $290m. |
| 21 May 2026 | 2.02, 9.01 | Q4 and FY2026 results: FY2026 net bookings $6.72bn, +19%; GAAP net revenue $6.66bn; initial FY2027 net bookings outlook $8.0bn to $8.2bn; GTA VI 19 Nov 2026. |
| 3 Feb 2026 | 2.02, 9.01 | Q3 FY2026 results: net bookings $1.76bn, +28%; FY2026 net bookings outlook raised to $6.65bn to $6.7bn. |
| 6 Nov 2025 | 2.02, 9.01 | Q2 FY2026 results: net bookings $1.96bn, +33%; GTA VI moved from 26 May 2026 to 19 Nov 2026; FY2026 net bookings outlook raised to $6.4bn to $6.5bn. |
| Contract | Terms |
|---|---|
| Xbox Publisher License Agreement (Microsoft) | Signed 28 Sep 2026, effective 17 Sep 2026; all Xbox devices; replaces prior Xbox agreements; initial term with automatic renewals; terminable for material breach or insolvency (8-K; 10-Q Ex 10.1). |
| PlayStation agreement (Sony) | Runs to 31 Mar 2027 with automatic one year renewals; Sony may terminate on 30 days notice (10-K FY2026). |
| Senior notes | $2.5bn: 3.70% due Apr 2027 $600m, 4.95% due Mar 2028 $800m, 5.40% due Jun 2029 $300m, 4.00% due Apr 2032 $500m, 5.60% due Jun 2034 $300m (10-Q). |
| Revolving credit facility | $1bn to 19 May 2030, undrawn; $997.9m available at 30 Sep 2026. Zero coupon Zynga convertible notes $29.4m due 15 Dec 2026. |
| ZMC management agreement | Runs to 31 Mar 2029: $3.3m annual fee, bonus up to $13.2m, plus stock units; CEO Strauss Zelnick and President Karl Slatoff are ZMC partners (10-K). |
| London building purchase | Bought 10 Aug 2026; capitalized cost $91.8m, of which $82.9m land (10-Q). |
| New York headquarters lease | Third amendment dated 22 Dec 2025 for 1133 Avenue of the Americas; fixed rent for the 15th floor $1.10m a year for 2026 to 2030 (10-Q Ex 10.1 of 3 Feb 2026). |
| Proposal | For (m votes) | Against (m votes) | Abstain (m votes) | For as % of votes cast | Result |
|---|---|---|---|---|---|
| Elect Strauss Zelnick | 139.3 | 4.6 | 0.5 | 96.8 | elected |
| Elect Michael Dornemann | 138.7 | 5.5 | 0.1 | 96.2 | elected |
| Elect William Gordon | 144.0 | 0.2 | 0.1 | 99.8 | elected |
| Elect Roland Hernandez | 134.1 | 10.0 | 0.2 | 93.1 | elected |
| Elect J Moses | 140.6 | 3.7 | 0.1 | 97.5 | elected |
| Elect Michael Sheresky | 136.6 | 7.6 | 0.1 | 94.7 | elected |
| Elect Ellen Siminoff | 142.1 | 2.1 | 0.2 | 98.6 | elected |
| Elect LaVerne Srinivasan | 143.9 | 0.4 | 0.1 | 99.7 | elected |
| Elect Susan Tolson | 139.1 | 5.1 | 0.1 | 96.5 | elected |
| Elect Paul Viera | 143.9 | 0.3 | 0.1 | 99.8 | elected |
| Advisory vote on executive compensation | 137.4 | 6.7 | 0.2 | 95.3 | approved |
| Charter amendment limiting liability of certain officers (Delaware law) | 120.4 | 23.6 | 0.3 | 83.6 | approved; certificate filed 18 Sep 2026 |
| Ratify Ernst & Young LLP for FY2027 | 151.7 | 7.4 | 0.1 | 95.3 | ratified |
| Holder | Shares (m) | Share of class (%) | Source |
|---|---|---|---|
| Vanguard Capital Management | 13.13 | 7.02 | 2026 proxy |
| BlackRock, Inc. | 12.73 | 6.81 | 2026 proxy |
| State Street Corporation | 12.03 | 6.43 | 2026 proxy |
| Public Investment Fund | 11.41 | 6.10 | 2026 proxy |
| JPMorgan Chase & Co. | 9.30 | 4.98 | 2026 proxy |
| Strauss Zelnick (incl. ZMC RSUs) | 1.38 | n/a | 2026 proxy |
| Risk | Disclosure and change |
|---|---|
| Dependence on Grand Theft Auto and other hits (heading reworded) | GTA products 12.4% of FY2026 net revenue and 12.6% of H1 FY2027; top five franchises 54.3%. Q3 FY2027 outlook of $3.35bn to $3.5bn depends on the 19 Nov 2026 release. |
| Platform concentration | Five customers 80.8% of H1 FY2027 net revenue; mobile revenue through Apple and Google 91.0% in FY2026; Sony may end the PlayStation agreement on 30 days notice. |
| AI (reworded) | Heading widened to operational, reputational, financial and competition risks; body doubled to 510 words, adding the EU AI Act timetable, US state laws, ownership of AI generated assets and competitors using AI to imitate games. |
| Net operating loss carryforwards (added) | An ownership change of more than 50% over three years could cap annual use of NOL and tax credit carryforwards (Sections 382 and 383). |
| Tax (reworded) | Adds the One Big Beautiful Bill Act of 4 Jul 2025, a possible scaling back of software development tax credits and OECD Pillar Two guidance of 5 Jan 2026; FY2026 effective tax rate (50.8%). |
| Retailer promotional support (reworded) | References to retail shelf space dropped; the factor now covers promotional support for physical sales, which were 3.0% of FY2026 revenue. |
| Indebtedness | Book debt $2.52bn at 30 Sep 2026; $600m due 14 Apr 2027; net debt $846.2m. |
| Loot boxes, minors and privacy | Adds Brazil's bar on paid random items for players under 18, Australia's rules, Spain and Portugal bills and FTC COPPA Rule amendments effective Apr 2026; NBA 2K and WWE 2K named among games with mechanics that may be deemed loot boxes. |
| Measure | 10-K FY2025 | 10-K FY2026 |
|---|---|---|
| Risk factors (count) | 48 | 48 |
| Words in Item 1A | 23,777 | 25,049 |
| Change | Risk factor | What changed |
|---|---|---|
| Added | Section 382 limits on NOL and tax credit carryforwards | New 255 word factor: an ownership change of more than 50% over a three year testing period, including through trades by 5% holders or new share issuance, would cap annual use of net operating loss and tax credit carryforwards and some could expire unused. |
| Removed | Mobile devices as game platforms may not grow | The 149 word standalone FY2025 factor was removed; its text (mobile market may not grow as expected, games not on all devices, dependence on growth of mobile games) now sits inside the digital sales and free to play factor, which grew from 739 to 883 words. |
| Reworded | AI development, use and incorporation | Heading widened from 'operational and reputational' risks of AI in products to 'operational, reputational, financial, and competition' risks in products and across the industry; body doubled from 253 to 510 words and adds the EU AI Act timetable (in force Aug 2024, provisions enforceable Feb 2025 to Aug 2027, high risk enforcement likely delayed to Dec 2027), US state AI laws, staff entering confidential data into third party AI services, flawed training data, uncertain copyright ownership of AI generated assets, and competitors imitating products with AI. |
| Reworded | Competition for retailer promotional support | All references to retail shelf space were dropped from heading and body (175 to 106 words); the factor now covers only competition for promotional support for physical sales. |
| Reworded | Tax rate changes and additional tax liabilities | Body grew from 986 to 1,153 words: adds the One Big Beautiful Bill Act of 4 Jul 2025 (reduced estimated US cash tax, no effect on deferred taxes given the full US valuation allowance), the risk that legislation scales back software development tax credits, and the OECD 5 Jan 2026 side by side Pillar Two guidance; drops the TCJA Section 174 R&D capitalization passage. |
| Reworded | Dependence on Grand Theft Auto and other hits | Heading now reads 'Grand Theft Auto products and other hit titles'; GTA share of net revenue 12.4% in FY2026 against 12.6% in FY2025, top five franchises 54.3% against 53.1%; Red Dead Redemption no longer named as a hit product example. |
| Reworded | Highly competitive industry | Roblox and Epic Games added to the named competitor list (Electronic Arts, Embracer, Microsoft, Nintendo, Playrix, Playtika, Savvy Games, Sony, Tencent, Ubisoft retained); three sentences now cite AI as a way competitors and small developers can imitate or launch games. |
| Reworded | Products for current video game platforms | Console share of net revenue updated to 39.0% from 37.3%; mobile revenue through Apple and Google platforms 91.0% against 92.9%; adds that higher console prices could lower demand and that tariffs or trade restrictions on components have affected console supply. |
| Reworded | Hardware licensor approval and platform fees | Adds platform requirements on content classification, age rating and age based access tied to child safety rules, replaces 'royalty rates' with 'commission rates and service fees', and adds risks from processing payments outside platform billing systems (fraud, chargebacks, processor failures). |
| Reworded | IT systems, cyberattacks and supply chain | Adds insider threats and software supply chain attacks, AI enabled automated attack methods, mobile and PC platform providers; drops the defined 'Cybersecurity Incident' term while keeping the Sep 2022 Rockstar intrusion example. |
| Reworded | Digital sales and free to play exposure | Absorbs the removed mobile device factor (dependence on growth of the mobile games market and on device popularity). |
| Reworded | In game advertising and data practices | Adds litigation risk under the US Video Privacy Protection Act and the California Invasion of Privacy Act over cookies and tracking, noting that some courts treated such practices without opt in consent as eavesdropping. |
| Reworded | International operations and tariffs | Replaces the FY2025 Canada, China and Mexico tariff passage with the US Supreme Court ruling of 20 Feb 2026 against IEEPA tariffs, the 10% global tariff for 150 days ordered 24 Feb 2026, and the Court of International Trade panel vote of 7 May 2026 that the 10% tariffs are illegal; adds online gaming to the list of laws. |
| Reworded | Laws on loot boxes, minors and online safety | Adds Australia and Brazil rules on simulated gambling and loot boxes, Australia's Phase 2 Industry Codes on age assurance, the EU Digital Fairness Act draft expected later in 2026 covering loot boxes and virtual currencies, a Portugal bill of Feb 2026 following Spain's Mar 2025 bill, and UK and EU proposals to bar social media for users under 15 or 16; drops the Dutch, Austrian court and 2023 Australian guideline passages. |
| Reworded | Data privacy and consumer protection laws | Body grew from 1,695 to 1,914 words: adds FTC COPPA Rule amendments effective Apr 2026, the Mar 2026 narrowing of the injunction on the California Age Appropriate Design Code Act, 2026 state laws on parental consent, age verification and app store accountability, online safety laws in Australia, the UK and Brazil, and Brazil's ban on paid random items for players under 18. |
| Reworded | Acquisitions and investments | Cites the goodwill impairment of about $3.5bn recognized in FY2025 as an example of acquisition accounting charges. |
| Filing | Change disclosed |
|---|---|
| 10-Q Q1 FY2027 (Jun 2026 quarter) filed 7 Aug 2026 | Part II Item 1A states no material changes to the risk factors in the FY2026 10-K. |
| 10-Q Q2 FY2027 (Sep 2026 quarter) filed 9 Nov 2026 | Part II Item 1A states no material changes to the risk factors in the FY2026 10-K. |
| Factor | Current value | Best case requires | Evidence in filings and calls |
|---|---|---|---|
| GTA VI launch and Q3 FY2027 | Q3 FY2027 net bookings outlook $3.35bn to $3.5bn; release 19 Nov 2026 | Q3 above $3.5bn and FY2027 above $8.2bn | 8-K Ex 99.1, 9 Nov 2026; 10-Q |
| Recurrent consumer spending | RCS net bookings $1.30bn, down 9%; 81% of net bookings | RCS growth back above 10% once GTA VI online content is live | 8-K Ex 99.1, 9 Nov 2026 |
| Mobile (Zynga) | net bookings $707.6m, (13.5%) | stable mobile bookings and lower platform fees through direct to consumer sales | 8-K Ex 99.1; 10-Q |
| GAAP margin | TTM operating margin (2.8%); FY2027 amortization of acquired intangibles $623m, SBC $462m | operating margin above 25% by FY2029 as amortization falls and revenue scales | 8-K Ex 99.1; 10-K |
| Cash and balance sheet | net debt $846.2m; FY2027 operating cash flow outlook above $1bn | net cash by Mar 2027 and buybacks restart | 10-Q; 8-K Ex 99.1 |
| Release slate after GTA VI | PGA TOUR 2K27, Top Goal and CSR 3 announced without dates | releases on time in FY2028 and FY2029 | 8-K Ex 99.1, 9 Nov 2026 |
| Measure | Worst case | Base case | Best case |
|---|---|---|---|
| Revenue CAGR, 3 years (%) | 6.0 | 12.5 | 18.0 |
| Revenue, FY2029 ($bn) | 7.9 | 9.5 | 10.9 |
| Exit EV/Sales (x) | 3.0 | 5.0 | 6.5 |
| Implied price ($) | 121 | 246 | 371 |
| Change against $215.20 (%) | (44) | 14 | 72 |
| Implied annual return (%) | (17.5) | 4.5 | 19.9 |
| Revenue CAGR \ EV/Sales | 3x | 4x | 5x | 6x | 7x | 8x |
|---|---|---|---|---|---|---|
| 3% | $111 | $149 | $187 | $226 | $264 | $303 |
| 6% | $121 | $163 | $205 | $247 | $288 | $330 |
| 9% | $132 | $177 | $223 | $268 | $314 | $359 |
| 12% | $144 | $193 | $242 | $292 | $341 | $390 |
| 15% | $156 | $209 | $263 | $316 | $369 | $423 |
| 18% | $169 | $226 | $284 | $342 | $400 | $457 |
This analysis is for information only and is not financial advice. It is derived from public SEC filings retrieved via sec-api.io and is not a publication of the U.S. Securities and Exchange Commission. Scenario values are model outputs under stated assumptions and are not forecasts. Data as of 10 November 2026.
All company and peer figures are read from SEC filings retrieved through the sec-api.io MCP server. Nintendo files no reports with the SEC and is not included in the figures.
| Form | Period | Filed | Accession number |
|---|---|---|---|
| 10-Q | Q2 FY2027 | 9 Nov 2026 | 0001628280-26-072254 |
| 8-K (Ex 99.1) | Q2 FY2027 | 9 Nov 2026 | 0001628280-26-072175 |
| 8-K (Item 1.01) | Xbox agreement | 30 Sep 2026 | 0001628280-26-064001 |
| 8-K (Items 5.03, 5.07) | Annual meeting | 22 Sep 2026 | 0001628280-26-063032 |
| 10-Q | Q1 FY2027 | 7 Aug 2026 | 0001628280-26-054870 |
| 8-K (Ex 99.1) | Q1 FY2027 | 7 Aug 2026 | 0001628280-26-054580 |
| DEF 14A | 2026 proxy | 27 Jul 2026 | 0001628280-26-049813 |
| 10-K | FY2026 | 21 May 2026 | 0001628280-26-037434 |
| 8-K (Ex 99.1) | Q4 FY2026 | 21 May 2026 | 0001628280-26-037260 |
| 8-K (Ex 99.1) | Q3 FY2026 | 3 Feb 2026 | 0001628280-26-005010 |
| 8-K (Ex 99.1) | Q2 FY2026 | 6 Nov 2025 | 0001628280-25-050182 |
| 8-K (Ex 99.1) | Q1 FY2026 | 7 Aug 2025 | 0001628280-25-038919 |
| 10-K | FY2025 | 20 May 2025 | 0001628280-25-026694 |
| 8-K (Ex 99.1) | Q4 FY2025 | 15 May 2025 | 0001628280-25-025900 |
| 8-K (Ex 99.1) | Q4 FY2024 | 16 May 2024 | 0001628280-24-023782 |
| 10-K | FY2024 | 21 May 2024 | 0001628280-24-024623 |
| 10-K | FY2023 | 25 May 2023 | 0001628280-23-019851 |
| 8-K (Ex 99.1) | Q4 FY2023 | 17 May 2023 | 0001628280-23-018699 |
| Company | Form | Filed | Accession number |
|---|---|---|---|
| Electronic Arts | 10-K FY2026 | 2026 | 0001628280-26-033617 |
| Electronic Arts | 10-Q Q1 FY2027 (Jun 2026 quarter) | 3 Aug 2026 | 0001628280-26-051829 |
| Electronic Arts | 8-K (take private completed) | 4 Aug 2026 | 0001140361-26-031157 |
| Microsoft | 10-Q Q1 FY2027 (Sep 2026 quarter) | 28 Oct 2026 | 0001193125-26-436133 |
| Playtika | 10-Q Q3 2026 | 2026 | 0001828016-26-000056 |
| Playtika | 10-K FY2025 | 2026 | 0001828016-26-000010 |
| Playtika | 8-K Ex 99.1 Q3 2026 | 5 Nov 2026 | 0001828016-26-000053 |
| Roblox | 10-K FY2025 | 2026 | 0001315098-26-000024 |
| Roblox | 8-K Ex 99.1 Q3 2026 and 10-Q | 29 Oct 2026 | 0001628280-26-068235 |
| Roblox | 8-K Ex 99.1 Q3 2026 and 10-Q | 29 Oct 2026 | 0001628280-26-068253 |
| Sony | 6-K Q2 FY2026 results (Sep 2026 quarter) | 5 Nov 2026 | 0001104659-26-122935 |
| Take‑Two | 10-Q Q3 FY2024 (GTA VI window) | 8 Feb 2024 | 0001628280-24-003951 |
| Take‑Two | 8-K (GTA VI date) | 2 May 2025 | 0001628280-25-021672 |
| Unity | 8-K Ex 99.1 Q3 2026 | 5 Nov 2026 | 0001810806-26-000053 |
| Filed | Exhibit | Document | Content |
|---|---|---|---|
| 9 Nov 2026 | EX-99.1 | Q2 FY2027 results release (Sep 2026 quarter) | net bookings $1.60bn, down 18% from $1.96bn and $18.7m below the low end of the $1.62bn to $1.67bn guidance; RCS bookings down 9% to $1.30bn, 81% of total; GAAP net revenue $1.50bn against $1.77bn; GAAP net loss $54.0m ($0.29 per share) against $133.9m; EBITDA $92.2m against $116.7m |
| 9 Nov 2026 | 10-Q EX-10.1 | Xbox Publisher License Agreement (redacted text) | Effective 17 Sep 2026 between Microsoft and Take‑Two; term lengths and economics redacted; Take‑Two grants Microsoft a worldwide, sublicensable license during the term to distribute its digital content on Xbox; Take‑Two must keep content archived at least 2 years after store availability ends |
| 30 Sep 2026 | 8-K body (Item 1.01, no exhibit; agreement filed as 10-Q Ex 10.1) | New Xbox Publisher License Agreement with Microsoft | Signed 28 Sep 2026, effective 17 Sep 2026; grants rights to develop, publish, make, market and sell Xbox compatible products for all Xbox devices and supersedes all prior Xbox publisher agreements; Microsoft pays the wholesale price or agreed revenue share on digital sales through its store, approves game concepts and final builds, and charges fees and royalties per physical unit made |
| 22 Sep 2026 | EX-3.1 and 8-K body (Items 5.03, 5.07) | Annual meeting results and officer exculpation charter amendment | Annual meeting held 17 Sep 2026 by audio webcast; 159,237,889 of 186,980,443 shares represented; all 10 directors elected; Strauss Zelnick 139.3m for and 4.6m against; Roland Hernandez had the most against votes at 10.0m |
| 7 Aug 2026 | EX-99.1 | Q1 FY2027 results release (Jun 2026 quarter) | net bookings $1.39bn, down 3% from $1.42bn and slightly above guidance; RCS bookings down 1% to $1.17bn, 84% of total; GAAP net revenue $1.53bn against $1.50bn; GAAP net loss $34.1m ($0.18 per share) including a $43.4m impairment for an unannounced third party title that was stopped |
| 21 May 2026 | EX-99.1 | Q4 and FY2026 results release, initial FY2027 outlook | Q4 FY2026 net bookings $1.58bn, flat year on year and above guidance; RCS up 7%, 82% of total; GAAP net loss $59.5m against $3.73bn; FY2026 net bookings $6.72bn, up 19% from $5.65bn; RCS up 17%, 78% of total; GAAP net revenue $6.66bn, up 18%; GAAP net loss $298.2m against $4.48bn |
| 3 Feb 2026 | EX-99.1 | Q3 FY2026 results release (Dec 2025 quarter) | net bookings $1.76bn, up 28% from $1.37bn and above guidance; RCS bookings up 23%, 76% of total; GAAP net revenue $1.70bn against $1.36bn; GAAP net loss $92.9m ($0.50 per share) against $125.2m |
| 3 Feb 2026 | 10-Q EX-10.1 | Third Amendment to New York headquarters lease | Dated 22 Dec 2025 with DOLP 1133 Properties III LLC for 1133 Avenue of the Americas; Fixed rent for the 15th floor space $1,101,450 a year for 2026 to 2030, $1,218,938 for 2031 to 2035 and $1,336,426 from 2036; rent abated $406,312.67 for Jan to Apr 2035 |
| 6 Nov 2025 | EX-99.1 | Q2 FY2026 results release (Sep 2025 quarter) | net bookings $1.96bn, up 33% from $1.47bn and above the guidance range; recurrent consumer spending (RCS) bookings up 20%, 73% of total; GAAP net revenue $1.77bn against $1.35bn; GAAP net loss $133.9m ($0.73 per share) against $365.5m ($2.08) |